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Becoming bards: Crash Course on running a narrative D&D game

Prelude to the bard’s song We all have different things we want out of our D&D games. While some look for a more tactics-based experience using creativity to find optimal choices, others want to weave interesting stories and watch their characters…

About Heroes of Krynn, and taking the best part of each product

A new Unearthed Arcana titled Heroes of Krynn was released last week. The main content of this document seems to be a new race and a new subclass. However, what struck me and my playtest group the most is that Knights of Solamnia are just background, starts as squire, and to gain further titles you need to take feats at higher levels.

My Top 10 Races from Mordenkainen’s Monsters of the Multiverse

One of the most important parts of starting a Dungeons & Dragons campaign is creating player characters. I remember when I was starting to play, choosing my character’s race was very important, but as time went on, class became much more important and race just hoped it wouldn’t hurt me. Especially in Dungeons and Dragons 3.5, I always went for humans because the extra feat was so good.

Starting an Adventure with a Combat and the Best Monsters for it

It’s often said that one of the best ways to start an adventure is in the middle of a combat. I believe that this is a good idea for both new players and those who are more experienced, because of several reasons. If you have never started a Dungeons & Dragons campaign or some other role-playing game, below I present my reasons why you should try it.