Adaptable Encounters – Witch Hunt

Description

Adaptable Encounters: Witch Hunt brings a collection of witch-themed adventures that range from eerie to whimsical. Inside, you’ll find encounters that challenge your players in combat, test their judgment in tense negotiations, and even reward them with the aid of witches who are not evil at all.

Whether your party seeks to hunt a villain, break a curse, or strike a dangerous bargain, these encounters will make every session feel like magic and mischief combined.

Every encounter includes clear triggers, flexible difficulty, and self-contained rewards so the Game Master can insert them easily into an ongoing campaign without additional preparation.

Encounters in this volume:

  • Desert Cocoon
  • Eyes of the Murder Witch
  • Flying Broom
  • Spirits of the False War
  • Spirit Witch
  • The Masked Sisters
  • Tower of a Hundred Flames
  • Witch Burning
  • Witchglass Passage
  • Witch of the Horror Island

What is Adaptable Encounters?

Adaptable Encounters for D&D 5E offers Dungeon Masters material to enrich their current campaigns by focusing on unique situations that add variety and originality to the game.

Adaptable Encounters for D&D 5E is a selection of 10 encounters that can be inserted into any D&D 5E campaign. This selection contains everything from simple single scenario encounters solved by a single exciting battle, to short and quick to setup adventures. Some of these encounters include new monsters.

Each encounter presents a situation involving the players' characters, and suggests how the adventure should end. Then it describes the settings in which the story takes place.

Each document contains:

  • 10 adaptable encounters (1 or two pages long each).
  • Monster statblocks for each monster included in the encounters.