Adaptable Encounters Frozen Wilds

Description

Adaptable Encounters: Frozen Wilds is a toolbox of drop-in scenes for icy coasts, snowbound roads, frozen rivers, lonely villages, and storm-choked seas. Each encounter is written to be easy to run, easy to reskin, and easy to slot into an ongoing campaign without rewriting your plot. You can use them as travel complications, side objectives, set pieces, or the spark that starts a whole new arc.

The Frozen Wilds are hostile, hungry places where distance matters, where the weather changes plans, and where the land itself can turn into the fight.

Encounters in this volume:

  • Frozen Wilds Weather
  • Echoes of the Rune Engine
  • Frozen Dead
  • God of the Antlered Hunt
  • The Hunger at the Door
  • The Waking Berg
  • Thin Ice Hazard
  • Thorskald, Storm-Horn

What is Adaptable Encounters?

Adaptable Encounters for D&D 5E offers Dungeon Masters material to enrich their current campaigns by focusing on unique situations that add variety and originality to the game.

Adaptable Encounters for D&D 5E is a selection of 10 encounters that can be inserted into any D&D 5E campaign. This selection contains everything from simple single scenario encounters solved by a single exciting battle, to short and quick to setup adventures. Some of these encounters include new monsters.

Each encounter presents a situation involving the players' characters, and suggests how the adventure should end. Then it describes the settings in which the story takes place.

Each document contains:

  • 10 adaptable encounters (1 or two pages long each).
  • Monster statblocks for each monster included in the encounters.