Sunburst
Level | Casting Time | Range | Components |
---|---|---|---|
8 | 1 action | 150 feet (cylinder 60') | V, S, M |
Duration | School | Saving throw | Damage |
---|---|---|---|
Instantaneous | Evocation | CON / half | Radiant |
Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 minute. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.
A creature blinded by this spell makes another constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.
This spell dispels any darkness in its area that was created by a spell.