Flame Strike
| Level | Casting Time | Range | Components |
|---|---|---|---|
| 5 | 1 action | 60 feet (cylinder 40') | V, S, M |
| Duration | School | Saving throw | Damage |
|---|---|---|---|
| Instantaneous | Evocation | DEX / half | Fire |
A vertical column of divine fire roars down from the heavens in a location you specify. Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within range must make a dexterity saving throw. A creature takes 4d6 fire damage and 4d6 radiant damage on a failed save, or half as much damage on a successful one.
When you cast this spell using a spell slot of 6th level or higher, the fire damage or the radiant damage (your choice) increases by 1d6 for each slot level above 5th.