Cone of Cold

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Cone of Cold

LevelCasting TimeRangeComponents
51 actionSelf (cone 60')V, S, M
DurationSchoolSaving throwDamage
InstantaneousEvocationCON / halfCold

A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one.

A creature killed by this spell becomes a frozen statue until it thaws.

When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.