Animal Friendship
Level | Casting Time | Range | Components |
---|---|---|---|
1 | 1 action | 30 feet | V, S, M |
Duration | School | Saving throw |
---|---|---|
24 hours | Enchantment | WIS / none |
This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a wisdom saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spells ends.