Zombie
Medium undead, neutral evil
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 16 (+3) | 3 (-4) | 6 (-2) | 5 (-3) |
AC | HP | CR | Prof. |
---|---|---|---|
8 | 22 (3d8+9) | 1/4 | +2 |
Speed 20 ft.
Saving throws WIS +0
Condition immunities Poisoned
Senses darkvision 60 ft., passive perception 8
Languages understands all languages it spoke in life but can't speak
Undead Fortitude If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.