Zombie

Zombie

Medium undead, neutral evil

STRDEXCONINTWISCHA
13 (+1)6 (-2)16 (+3)3 (-4)6 (-2)5 (-3)
AC HPCRProf.
822 (3d8+9)1/4+2

Speed 20 ft.
Saving throws WIS +0
Condition immunities Poisoned
Senses darkvision 60 ft., passive perception 8
Languages understands all languages it spoke in life but can't speak


Undead Fortitude If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.