Thug
Medium humanoid (any race), any non-good alignment
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
AC | HP | CR | Prof. |
---|---|---|---|
11 | 32 (5d8+10) | 1/2 | +2 |
Speed 30 ft.
Skills Intimidation +2
Senses passive perception 10
Languages any one language (usually Common)
Pack Tactics The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Multiattack The thug makes two melee attacks.
Mace Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
Heavy Crossbow Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.