Panther
Medium beast, unaligned
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 3 (-4) | 14 (+2) | 7 (-2) |
AC | HP | CR | Prof. |
---|---|---|---|
12 | 13 (3d8) | 1/4 | +2 |
Speed 50 ft., climb 40 ft.
Skills Perception +4, Stealth +6
Senses passive perception 14
Languages --
Keen Smell The panther has advantage on Wisdom (Perception) checks that rely on smell.
Pounce If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
Actions
Bite Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claw Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.