Panther

Panther

Medium beast, unaligned

STRDEXCONINTWISCHA
14 (+2)15 (+2)10 (+0)3 (-4)14 (+2)7 (-2)
AC HPCRProf.
1213 (3d8)1/4+2

Speed 50 ft., climb 40 ft.
Skills Perception +4, Stealth +6
Senses passive perception 14
Languages --


Keen Smell The panther has advantage on Wisdom (Perception) checks that rely on smell.

Pounce If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.

Actions

Bite Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claw Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.