Orc
Medium humanoid (orc), chaotic evil
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 10 (+0) |
AC | HP | CR | Prof. |
---|---|---|---|
13 | 15 (2d8+6) | 1/2 | +2 |
Speed 30 ft.
Skills Intimidation +2
Senses darkvision 60 ft., passive perception 10
Languages Common, Orc
Aggressive As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Actions
Greataxe Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.