Ogre Zombie

Ogre Zombie

Large undead, neutral evil

19 (+4)6 (-2)18 (+4)3 (-4)6 (-2)5 (-3)
885 (9d10+36)2+2

Speed 30 ft.
Saving throws WIS +0
Damage immunities poison
Condition immunities Poisoned
Senses darkvision 60 ft., passive perception 8
Languages understands Common and Giant but can't speak

Undead Fortitude If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.


Morningstar Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.