Ogre Zombie
Large undead, neutral evil
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 6 (-2) | 18 (+4) | 3 (-4) | 6 (-2) | 5 (-3) |
AC | HP | CR | Prof. |
---|---|---|---|
8 | 85 (9d10+36) | 2 | +2 |
Speed 30 ft.
Saving throws WIS +0
Damage immunities poison
Condition immunities Poisoned
Senses darkvision 60 ft., passive perception 8
Languages understands Common and Giant but can't speak
Undead Fortitude If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Morningstar Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.