Minotaur Skeleton
Large undead, lawful evil
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 6 (-2) | 8 (-1) | 5 (-3) |
AC | HP | CR | Prof. |
---|---|---|---|
12 | 67 (9d10+18) | 2 | +2 |
Speed 40 ft.
Damage vulnerabilities bludgeoning
Damage immunities poison
Condition immunities Exhaustion, Poisoned
Senses darkvision 60 ft., passive perception 9
Languages understands Abyssal but can't speak
Charge If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Actions
Greataxe Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.
Gore Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.