Minotaur Skeleton

Minotaur Skeleton

Large undead, lawful evil

STRDEXCONINTWISCHA
18 (+4)11 (+0)15 (+2)6 (-2)8 (-1)5 (-3)
AC HPCRProf.
1267 (9d10+18)2+2

Speed 40 ft.
Damage vulnerabilities bludgeoning
Damage immunities poison
Condition immunities Exhaustion, Poisoned
Senses darkvision 60 ft., passive perception 9
Languages understands Abyssal but can't speak


Charge If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Actions

Greataxe Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.

Gore Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.