Merfolk
Medium humanoid (merfolk), neutral
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
AC | HP | CR | Prof. |
---|---|---|---|
11 | 11 (2d8+2) | 1/8 | +2 |
Speed 10 ft., swim 40 ft.
Skills Perception +2
Senses passive perception 12
Languages Aquan, Common
Amphibious The merfolk can breathe air and water.
Actions
Spear Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.