Manticore
Large monstrosity, lawful evil
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 7 (-2) | 12 (+1) | 8 (-1) |
AC | HP | CR | Prof. |
---|---|---|---|
14 | 68 (8d10+24) | 3 | +2 |
Speed 30 ft., fly 50 ft.
Senses darkvision 60 ft., passive perception 11
Languages --
Tail Spike Regrowth The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.
Actions
Multiattack The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
Bite Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Tail Spike Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.