Jackal
Small beast, unaligned
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 3 (-4) | 12 (+1) | 6 (-2) |
AC | HP | CR | Prof. |
---|---|---|---|
12 | 3 (1d6) | 0 | +2 |
Speed 40 ft.
Skills Perception +3
Senses passive perception 13
Languages --
Keen Hearing and Smell The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Bite Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.