Goblin

Goblin

Small humanoid (goblinoid), neutral evil

STRDEXCONINTWISCHA
8 (-1)14 (+2)10 (+0)10 (+0)8 (-1)8 (-1)
AC HPCRProf.
157 (2d6)1/4+2

Speed 30 ft.
Skills Stealth +6
Senses darkvision 60 ft., passive perception 9
Languages Common, Goblin


Nimble Escape The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.