Goblin
Small humanoid (goblinoid), neutral evil
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 8 (-1) |
AC | HP | CR | Prof. |
---|---|---|---|
15 | 7 (2d6) | 1/4 | +2 |
Speed 30 ft.
Skills Stealth +6
Senses darkvision 60 ft., passive perception 9
Languages Common, Goblin
Nimble Escape The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
Scimitar Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.