Large beast, unaligned
|17 (+3)||11 (+0)||12 (+1)||3 (-4)||12 (+1)||6 (-2)|
Speed 40 ft.
Senses passive perception 11
Charge If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Sure-Footed The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Ram Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.