Cult Fanatic
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
AC | HP | CR | Prof. |
---|---|---|---|
13 | 22 (6d8+6) | 2 | +2 |
Speed 30 ft.
Skills Deception +4, Persuasion +4, Religion +2
Senses passive perception 11
Languages any one language (usually Common)
Dark Devotion The fanatic has advantage on saving throws against being charmed or frightened.
Spellcasting The fanatic is a 4th-level spellcaster. Its spell casting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared:nnCantrips (at will): light, sacred flame, thaumaturgyn- 1st level (4 slots): command, inflict wounds, shield of faithn- 2nd level (3 slots): hold person, spiritual weapon
Actions
Multiattack The fanatic makes two melee attacks.
Dagger Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.