Azer
Medium elemental, lawful neutral
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
AC | HP | CR | Prof. |
---|---|---|---|
17 | 39 (6d8+12) | 2 | +2 |
Speed 30 ft.
Saving throws CON +4
Damage immunities fire, poison
Condition immunities Poisoned
Senses passive perception 11
Languages Ignan
Heated Body A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
Heated Weapons When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
Illumination The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..
Actions
Warhammer Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.