Animated Armor

Animated Armor

Medium construct, unaligned

14 (+2)11 (+0)13 (+1)1 (-5)3 (-4)1 (-5)
1833 (6d8+6)1+2

Speed 25 ft.
Damage immunities poison, psychic
Condition immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive perception 6
Languages --

Antimagic Susceptibility The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance While the armor remains motionless, it is indistinguishable from a normal suit of armor.


Multiattack The armor makes two melee attacks.

Slam Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.