Medium construct, unaligned
|14 (+2)||11 (+0)||13 (+1)||1 (-5)||3 (-4)||1 (-5)|
Speed 25 ft.
Damage immunities poison, psychic
Condition immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive perception 6
Antimagic Susceptibility The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Multiattack The armor makes two melee attacks.
Slam Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.